The campaign consists of a series of scenarios that do a decent job digging into the major story lines of each faction, from the Vanguard’s return home after 200 years away, to the formerly enslaved Kir’ko balancing vengeance with trying to find their place in the universe, all while under the shadow of a former fallen empire called the Star Union. I can select one of six factions, from the standard space human Vanguard to the more exotic bug alien Kir’ko or undead cyborgs known as the Assembly, and customize my commander’s starting skill set, visual style, and secret technology.įrom there I can choose between playing a random scenario map or start digging into the lengthy campaign. In layman’s terms, Planetfall is an intricate mashup of a 4X (Explore, Expand, Exploit, Exterminate) strategy game like Civilization and Endless Space, and a tactical wargame like XCOM and Fire Emblem. It’s less of an evolutionary leap forward, but builds upon the successes of Age of Wonders 3 along with several smart and fun gameplay improvements and dozens hours of replayability. Age of Wonders: Planetfall is the long-awaited next step in the franchise.
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